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Release 0.9
- New parameter in sprite renderer component.
- New parameters in the Scene class.
- New parameters in the Camera component.
- New methods in the Scene class.
- New method in Animation component.
- New parameters in the Animation component.
- The attribute collide_objects of component BoxCollider is now a dict.
- The parameter frame_delay of Animation component does not longer obligatory.
- New class, Layer implemented in the core.
- The box_collider and platform objects inserted by Tiled now have a tag with their respective names.
- The updateChildrenPosition method parameters of the Transform component have been removed.
- New component Light.
- New methods in Entity class.
- The parent method of the Entity class has two new parameters.
- New methods in Vector2 class.
- Removed the alpha_background parameter of the Tilemap component, maps with a transparent background are now automatically recognized.
- New parameters in Tilemap component.
- The method add of Scene class have a new obligatory parameter called layer.
- Solved the bug of sprite sheets that were giving bugs of transparency with the color (0,0,0).
- Rotation of sprites that were buggy has been fixed.
- It is now possible to create layers and place them in any scene.