Release 0.9

  • New parameter in sprite renderer component.
  • New parameters in the Scene class.
  • New parameters in the Camera component.
  • New methods in the Scene class.
  • New method in Animation component.
  • New parameters in the Animation component.
  • The attribute collide_objects of component BoxCollider is now a dict.
  • The parameter frame_delay of Animation component does not longer obligatory.
  • New class, Layer implemented in the core.
  • The box_collider and platform objects inserted by Tiled now have a tag with their respective names.
  • The updateChildrenPosition method parameters of the Transform component have been removed.
  • New component Light.
  • New methods in Entity class.
  • The parent method of the Entity class has two new parameters.
  • New methods in Vector2 class.
  • Removed the alpha_background parameter of the Tilemap component, maps with a transparent background are now automatically recognized.
  • New parameters in Tilemap component.
  • The method add of Scene class have a new obligatory parameter called layer.
  • Solved the bug of sprite sheets that were giving bugs of transparency with the color (0,0,0).
  • Rotation of sprites that were buggy has been fixed.
  • It is now possible to create layers and place them in any scene.